Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Modern and easy-to-use library for Vulkan
Vulkan API bindings for Go programming language
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects