This open-source curriculum introduces the fundamentals of Model Context Protocol (MCP) through real-world, cross-language examples in .NET, Java, TypeScript, JavaScript, Rust and Python. Designed for developers, it focuses on practical techniques for building modular, scalable, and secure AI workflows from session setup to service orchestration.
- csharp
- java
- javascript
- mcp
A series of Jupyter notebooks that walk you through the fundamentals of Machine Learning and Deep Learning in Python using Scikit-Learn, Keras and TensorFlow 2.
This is a database of 300.000+ symbols containing Equities, ETFs, Funds, Indices, Currencies, Cryptocurrencies and Money Markets.
:book: A creative-commons book on Backbone.js for beginners and advanced users alike
Transparent and Efficient Financial Analysis
- financial-statements
- stock-data
- fundamental-analysis
- fundamentals
Repository to learn Azure from Zero. This repository covers the complete Azure fundamentals required for a DevOps Engineer.
The LLM's practical guide: From the fundamentals to deploying advanced LLM and RAG apps to AWS using LLMOps best practices
Material for my React Fundamentals Workshop
- kcd-edu
- react
- epicweb-dev
- workshop
TranslatedAI fundamentals - knowledge of GPU architecture, CUDA programming, large model basics, and AI Agents.
🤯 beginners tutorial building a real time counter in Phoenix + LiveView⚡️ Learn the fundamentals from first principals so you can make something amazing! 🚀
- phoenix-liveview
- counter
- tutorial
- example
PL-900 Introduction to Microsoft Power Platform
Fundamentals 5 Code Library for FreePascal and Delphi
IDX - Analyze the Indonesian stock market (IDX/IHSG) from web terminal, CLI, or any AI agents via MCP server. IHSG Prices, Fundamentals, and Screening. Free and No API keys required.
a nodeschool workshop that teaches you the fundamentals of working with binary data in node.js and HTML5 browsers
Fundamentals 4 Code Library for FreePascal and Delphi
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.