The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
- canvas2d
- pixijs
- javascript
- webgl
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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
:a: Web framework for building virtual reality experiences.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Lightweight and modular C++11 graphics middleware for games and data visualization
A PyTorch Library for Accelerating 3D Deep Learning Research
A modern cross-platform low-level graphics library and rendering framework
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
3D Engine with Blender Integration
Real-Time Rendering Framework
A low-level, portable graphics library for .NET.
Vulkan bindings for Rust
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Experimental node-based software for procedural content generation
A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
Kotlin extensions for the libGDX game framework
Node base VFX editor for pixel art.
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)