A PyTorch Library for Accelerating 3D Deep Learning Research
- pytorch
- 3d-deep-learning
- neural-networks
- differentiable-rendering
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A PyTorch Library for Accelerating 3D Deep Learning Research
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
Unknown Horizons Godot Engine Port
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Cirno's Perfect Math Library: Just about everything you need for 2D/3D games. Hopefully.
Ark -- Archetype-based Entity Component System (ECS) for Go.
a simple vector library for Lua based on the PVector class from processing
common lisp library providing common math functions used in games
Generic 2D grid
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
Games math library for D
:game_die: Neutrino research
a fairly simple solar system simulator
A collection of matrix handling scripts
A simple set of 2d physics + collision demos for flixel v2.0