A game theoretic approach to explain the output of any machine learning model.
- interpretability
- machine-learning
- deep-learning
- gradient-boosting
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A game theoretic approach to explain the output of any machine learning model.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Reinforcement Learning environments based on the 1993 game Doom :godmode:
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
:video_game: Unity SDK to use the IBM Watson services.
A Utility AI for C# and Unity
Real-time generative rendering for interactive worlds, from any visual reference.
A simple and highly efficient RTS-game-inspired environment for reinforcement learning
Tiny world model generates games and stream ac plays them all on Pico 2W
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
World building for everyone
TavernGym and TavernBench: a faithful, full-content Hearthstone Battlegrounds simulator with an RL interface, and a 960-task decision benchmark. Code and data for "Build, Don't Play".
The official implementation of "The Shapley Value of Classifiers in Ensemble Games" (CIKM 2021).
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Free, open-source, local alternative to ElevenLabs and Suno. AI sound effects, music with lyrics, text-to-speech and voice cloning on your own GPU (Stable Audio, ACE-Step and more). No account, no credits, offline. Windows/macOS app, HTTP API and a 21-tool MCP server for Claude Code and Cursor.
▶️ An awesome list of awesome Brazilian YouTubers that teach about technology. Tutorials about web development, computer science, machine learning, game development, cybersecurity, and more.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Yuka Game AI + 3D rendering with Babylon.js
Example of reinforcement learning using q-learning to teach an AI to play a game in Rub
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
▶️ An awesome list of awesome Spanish YouTubers that teach about technology. Tutorials about web development, computer science, machine learning, game development, cybersecurity, and more.