A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
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Local AI BGM and sound effects for Claude Code and any MCP client. Stable Audio 3 on Apple Silicon (MLX) and Windows NVIDIA GPUs (PyTorch). No cloud, no API key.
- apple-silicon
- audio-generation
- claude-code
- game-audio
Wwise Integration for the Godot Engine
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
Free, open-source, local alternative to ElevenLabs and Suno. AI sound effects, music with lyrics, text-to-speech and voice cloning on your own GPU (Stable Audio, ACE-Step and more). No account, no credits, offline. Windows/macOS app, HTTP API and a 21-tool MCP server for Claude Code and Cursor.
- local-ai
- mcp
- music-generation
- sound-effects