Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
- webgl
- webgl2
- 3d
- game-development
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Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
:a: Web framework for building virtual reality experiences.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
A low-level, portable graphics library for .NET.
Experimental node-based software for procedural content generation
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Kotlin extensions for the libGDX game framework
A cross-platform 2D game engine
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
2D, 3D & VR experiments and tutorials in Godot 3 & 4
A small C# game framework
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
The free, open-source alternative to ZBrush. Sculpting for Linux, macOS and Windows with free built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
High-performance Vulkan driver with automated resource management and execution
Tiny and easy to use ECS (Entity Component System) library for game programming
libGDX post-processing visual effects
A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
A delightfully simple 2D game engine.
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
A parser/renderer for Aseprite animations in LÖVE. :peach:
3D multiplayer game prototype written in Clojure and ClojureScript