The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
- direct3d
- direct3d11
- direct3d12
- graphics
Bindings to connect lua with Steam API
- game-development
- love2d
- lua
- steam-api
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
- header-translation
- pascal-binding
- raylib
- lazarus
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
- jmonkeyengine
- game-development
- game-engine-3d
- clojure
👾 A Forth-based Game Boy development kit
Ada 2022 bindings to SDL 2
- sdl
- sdl-ttf
- ada
- ada2012
A parser/renderer for Aseprite animations in LÖVE. :peach:
- love2d
- love
- love2d-framework
- animation
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
- board-games
- blazor-wasm-mode
- blazor-server
- wasm
Common Lisp bindings and interface to the Allegro 5 game programming library
- common-lisp
- game-development
- allegro5
- bindings
A cookiecutter template for Common Lisp videogame projects
- common-lisp
- cookiecutter
- cookiecutter-template
- lisp