Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Repository Index
47,133 repositories indexed
1–11 of 11 · Most stars
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
- agent-skills
- animation
- canvas
- claude-code-plugin
The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.
- ai-coding
- ai-coding-agent
- ai-game-design
- ai-game-dev
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game and play-tests it by itself.
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP