11 Claude skills that port PlayStation 2 games you own to PC: reverse engineer the code, rebuild the graphics and backend, any controller, play it anywhere, then mod it however you want.
- claude
- claude-skills
- game-dev
- gamepad
47,133 repositories indexed
1–16 of 16 · Most stars
11 Claude skills that port PlayStation 2 games you own to PC: reverse engineer the code, rebuild the graphics and backend, any controller, play it anywhere, then mod it however you want.
Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
CAN analysis - Use your car as a gamepad!
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.
A libGDX cross platform game controllers extension
Controller Utilities for libGDX
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
gamepad API access for your Blazor apps.
GameMaker Studio 2 plugin for gamepad vibration
Guess what a gamepad should look like and provide a default set of art that matches the input gamepad.
as3dpad is a virtual gamepad designed for Adobe AIR mobile. You can develop a iOS/Android game and receive user data from the touch screen. X and Y axis data will be represented to “UP”, “DOWN”, “LEFT”, “RIGHT” and a radians.
Dual analog joystick on ESP32 over BLE (Nordic UART Service - NUS) using micropython
Awesome gamepad support for GameMaker Studio 2 games.
A Framer module for Gamepad-driven UI prototypes.