Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
- phaser
- phaserjs
- javascript
- html5-game-development
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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
A simple and easy-to-use library to enjoy videogames programming
One framework for creating powerful cross-platform games.
State Management and Multiplayer Networking for Turn-Based Games
Simple and Fast Multimedia Library
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
JavaScript Game Engine
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
Easy to use Python library for creating 2D arcade games.
(RPG maker) Create RPG-style or similar games more simply with Flame.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
graphic library for games and multimedia, for python language on PC-like hardware
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
Reusable dependencies for games made with lua (especially with love)
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Simple framework for making 2D games
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A tiny scene-entity-component library created for the PICO-8 fantasty console.