Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
- game-engine
- raylib
- android
- rpi
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Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
a node.js plugin to integrate nw.js/electron games with steamworks
A simple, lightweight, flexible, embeddable, portable and multi-paradigm dynamic programming language for developing applications, tools, and domain-specific languages
A lightweight Lua VM for the browser
ChoiceScript is a language for developing multiple-choice games.
A high-level assembly language for writing homebrew software and games on retro console platforms.
Unreal.hx: Haxe Integration for Unreal
Common Lisp bindings for SDL2 using C2FFI.
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
Assembler for Gameboy games
Raylib binds to elixir for programming games
A Starcraft 2 replay parser written in pure Ruby
Ada binding to the SFML library
🇪🇺 Resources and Learning Games for European Romance Language Communication
Simple .lng File Parser from HandyGames games
Haxe externs for simple-peer.
Ada bindings to the Nuklear UI library.