The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
- reinforcement-learning
- parallel-processing
- cpp17
- pybind11
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
- libgdx
- pathfinding
- steering-behaviors
- formation-motion
:loudspeaker: A JavaScript library to add voice commands to your sites, apps or games.
Tiny world model generates games and stream ac plays them all on Pico 2W
- rust
- transformers
The official implementation of "The Shapley Value of Classifiers in Ensemble Games" (CIKM 2021).
- shapley
- shapley-value
- owen
- voting-classifier
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.