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1–24 of 27 · Most stars

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

  • cube
  • voxel
  • rust
  • gfx-rs

Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs

AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD

A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.

LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone

Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games

  • lua
  • maze
  • room
  • rougelike

Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.

Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.

  • neovim-unity-plugin-external-editor-omnisharp