Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
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Traditional roguelike game with pixel-art graphics and simple interface
Dungeon Crawl: Stone Soup official repository
A free, single-player roguelike dungeon exploration game
Cross-platform port of Arx Fatalis, a first-person role-playing game
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
- mudlet
- lua
- cross-platform
- mud
A multiplayer geography game using Websockets
Open source game inspired by Dungeon Keeper - Dark, damp and dangerous... | *Not actively developed anymore*
Bomberman clone using Godot Engine - Not actively developed since 2015.
- godot-engine
- godot
- gamedev
- bomberman
Roguelite dungeon crawler game
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
- lua
- maze
- room
- rougelike
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Egoboo is a working cool 3D dungeon crawling game in the spirit of NetHack for Windows, Linux and Mac.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
- computational-geometry
- algorithm
- gdscript
- delaunay
Dungeon Monkey Eternal- Third game in the dungeon monkey series, first written in Python.
🌏: Godot Dungeon free resources (terrain & roguelike generation)
AdaGate is a kid-friendly 3D dungeon escape game within a Stargate fantasy setting for Windows, OSX & most Linux distros. A tribute to Narbacular Drop with mind bending spacial interconnections.
- game
- portal
- stargate
- kawoosh
This is my Random Dungeon Generator that is compatible with Game Maker Studio 2.3
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.