A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
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A modular geospatial engine written in JavaScript and TypeScript
The public CGAL repository, see the README below
Simple MPL-2.0-licensed C++ geometry processing library.
Python library for loading and using triangular meshes.
Computational geometry and spatial indexing on the sphere
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
a programming library with geometric algorithms
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
S2 geometry library in Go
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Geometry, simplified.
2D/3D geometry toolkit for Clojure/Clojurescript
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki