A cross-platform, safe, pure-Rust graphics API.
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
- cube
- voxel
- rust
- gfx-rs
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
- lwjgl
- kotlin
- opengl
- opencl
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
- graphics-apis
- rust
- gfx
- opengl
GUIslice drag & drop embedded GUI in C for touchscreen TFT on Arduino, Raspberry Pi, ARM, ESP8266 / ESP32 / M5stack using Adafruit-GFX / TFT_eSPI / UTFT / SDL
- adafruit-gfx
- sdl
- arduino
- raspberry-pi
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
- amd
- llm
- strix-halo
- gfx1151
HARFANG 3D source code public repository
- 3d
- realtime
- cpp
- vr
Vulkan Portability Implementation
Python ctypes wrapper around SDL2
- sdl2
- sdl2-image
- sdl2-ttf
- sdl2-mixer
SDL2 module for Deno
A graphics backend for the browser (with a Torch7 client).
A graphical user interface to annotate point clouds and 3D data.
- point-cloud
- lidar
- computer-vision
- cpp
Read-only mirror of https://review.sourcearcade.org/admin/repos/libgfxinit,general. We don't handle pull requests.
Dynamic and static D bindings for bgfx
Dynamic and static bindings to SDL2_gfx, compatible with -betterC, @nogc, and nothrow.