Ultra-portable, high performance, open source multimedia framework.
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High-performance C# ECS
- csharp
- ecs
- ecs-framework
- entity-component-system
A delightfully simple 2D game engine.
- game-engine
- gamedev
- game-development
- cross-platform
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
- ecs
- entity-component-system
- gamedev
- go
An easy-to-use but flexible game framework based on Raylib for Common Lisp.
A lightweight server and framework for turn-based multiplayer games
- game-server
- multiplayer
- python
- board-games
Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games