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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Lightweight and modular C++11 graphics middleware for games and data visualization

GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper

  • glfw
  • cpp
  • cpp17
  • wrapper

Thick Ada binding for OpenGL and GLFW

  • glfw
  • ada
  • opengl-bindings
  • ada-binding

Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs

  • glfw
  • glfw3
  • glfw3-bindings
  • java

Go cross-platform glfw library for creating an OpenGL context and receiving events.

Static & dynamic D bindings to GLFW, compatible with BetterC, @nogc, and nothrow.

  • dlang
  • glfw-bindings
  • bindbc
  • glfw

RufasCube is a very unique 3D slider puzzle for Windows, OSX & Linux. It looks like a rubic cube but it's a slider, not a twister.