WebGPU components for React, Vue, Svelte, Solid, JS & Framer
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LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A portable and modular superset of WGSL
A WebGPU Shading Language parser and reflection library for Javascript.
- webgpu
- wgsl
- javascript
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
A tiny WGSL online editor
- wgsl
- webgpu
- javascript
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.