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Tag: Graphics and 3D
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Productive, portable, and performant GPU programming in Python.

  • taichi
  • differentiable-programming
  • gpu-programming
  • sparse-computation

TranslatedOpen-source manuscript of 《深入理解 AI Infra:量化分析与系统设计》 (In-Depth Understanding of AI Infra: Quantitative Analysis and System Design), by 李博杰 (Li Bojie): starting from hardware constraints and model architecture, it quantitatively derives the system design of LLM inference and training. Includes the full text of the book, a PDF, and companion calculation tools and experiments

  • accelerator
  • ai-infra
  • ai-infrastructure
  • book

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and memory ops 🦖