JavaScript 3D Library.
- javascript
- 3d
- virtual-reality
- augmented-reality
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JavaScript 3D Library.
Productive, portable, and performant GPU programming in Python.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
An open source iOS framework for GPU-based image and video processing
A cross-platform, safe, pure-Rust graphics API.
GPU Accelerated JavaScript
No Nonsense Neovim Client in Rust
CUDA on non-NVIDIA GPUs
Open3D: A Modern Library for 3D Data Processing
NumPy & SciPy for GPU
CUDA Templates and Python DSLs for High-Performance Linear Algebra
TranslatedOpen-source manuscript of 《深入理解 AI Infra:量化分析与系统设计》 (In-Depth Understanding of AI Infra: Quantitative Analysis and System Design), by 李博杰 (Li Bojie): starting from hardware constraints and model architecture, it quantitatively derives the system design of LLM inference and training. Includes the full text of the book, a PDF, and companion calculation tools and experiments
HarfBuzz text shaping engine
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Where the GPU for the Web work happens!
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Optimized primitives for collective multi-GPU communication
GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
ArrayFire: a general purpose GPU library.
eBPF Observability - Distributed Tracing and Profiling
Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.