A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
A retro game engine for Python
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
One framework for creating powerful cross-platform games.
Simple and Fast Multimedia Library
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
Traditional roguelike game with pixel-art graphics and simple interface
Go 3D Game Engine (http://g3n.rocks)
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
A low-level, portable graphics library for .NET.
A curated list of awesome OpenGL libraries, debuggers and resources.
KlayGE is a cross-platform open source game engine with plugin-based architecture.
An open source C++ game engine.
A high speed C++17 Vulkan game engine
Modern C++ library for the development of real-time graphical applications
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
A basic 3D scene implemented with various engines, frameworks or APIs.
Point cloud importer & renderer for Unity
A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
Kotlin extensions for the libGDX game framework
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
GD Graphics Library