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LVGL is a free, full-featured embedded UI library for devices from small MCUs to 3D-capable MPUs, enhanced by LVGL Pro, a professional editor and tooling.

  • c
  • cpp
  • display
  • e-ink-display

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.

  • animation
  • 2d-graphics
  • embedded
  • graphics-library

Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.