PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
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A cross-platform 2D game engine
- cpp11
- game-engine
- game-engine-2d
- game-development
Zircon is an extensible and user-friendly, multiplatform tile engine.
- zircon
- multiplatform
- text-gui
- roguelike
libGDX UI toolkit
A simple way to pack and manage texture atlases for libGDX game framework.
- libgdx
- texturepacker
- texture-atlas
- texture-packing
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
Free libGDX Scene2D GUI themes
- scene2d
- libgdx
- assets
- game-assets
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
- apple-silicon
- game-launcher
- game-packaging
- gui
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
- rpg
- jdr
- rpg-tool
- c-plus-plus
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
- game-research
- networking
- proxy
- python
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
- deno
- game-engine
- gpu
- typescript
Horizontal Selector with extended options is an addon for Godot Engine 4.x.
- addon
- button
- godot
- godot-addon
A simple 2D multiplayer online game built using Flutter and Flame engine
A very light-weight GUI library for the Löve2D
- gui-library
- love2d
- lua
open source, multiplayer, extensible rogue-like
A Pikmin-based game/engine for fan-made content.
- allegro
- c-plus-plus
- game-editor
- game-engine
An immediate mode GUI library for LÖVR and LÖVE
- gui
- imgui
- immediate-mode
- lovr
GUI based in-game debugging system for LÖVE
🌕 Simple and fun UI syntax for Löve2D
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
- gamemaker
- gamemaker-studio-2
- gamemaker-language
- gamemaker-projects
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Retained mode layout and GUI library inspired by .NET's MAUI controls with StackLayout, AbsoluteLayout, Grid, Label, Button, Image, CheckBox, RadioButton, Switch, ProgressBar, Slider, TextBox and Border.
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
- balancing
- configuration
- gamemaker
- imgui