A fast and lightweight 2D game physics library.
- c
- 2d
- 2d-physics
- rigid-body
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A fast and lightweight 2D game physics library.
A Chip8 IDE
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
A fast-paced local party game with starships that battle in a 2d top-down arena
The Good Old game, built with Elixir, Phoenix, React and Redux
ROM for testing chip8 emulator
Burnout Revenge recompilation based on RexGlue + standalone Plume render
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
CHIP-8 console on FPGA
Cross Platform D-Lang Game Engine with scripting support
A CHIP-8 interpreter, assembler and disassembler in C
Advanced physics engine library based on Chipmunk in C#
A multiplayer ship game built with Elixir, Phoenix Framework and Phaser. :rocket:
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
A modern mod manager for all your games with built-in Archipelago support.
A spaceship game of gathering resources and leveling your ship.
A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.
Convert TrueType (ttf) fonts to Octo code for Chip8
A system for calculating the results of a battle between two opposing starship fleets on the Golem network. Used in the iOS game Rock Paper Frigate to determine the result of PvP fleet battles.
Room-based camera with smooth transitions for LÖVE