JavaScript 3D Library.
- javascript
- 3d
- virtual-reality
- augmented-reality
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JavaScript 3D Library.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Screenshots with JavaScript
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Create graphics with a hand-drawn, sketchy, appearance
:a: Web framework for building virtual reality experiences.
DOMPurify - a DOM-only, super-fast, uber-tolerant XSS sanitizer for HTML, MathML and SVG. DOMPurify works with a secure default, but offers a lot of configurability and hooks. Demo:
Efficient Augmented Reality for the Web - 60fps on mobile!
The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
Konva.js is an HTML5 Canvas JavaScript framework for interactive graphics, design editors, whiteboards, and diagrams. Scene graph with events, drag and drop, transforms, animations, and export.
Enlightened library to convert HTML and CSS to SVG
HTML5 canvas based smooth signature drawing
Generates an image from a DOM node using HTML5 canvas
GUI image optimizer for Mac
A renderer agnostic two-dimensional drawing api for the web
The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.
glTF – Runtime 3D Asset Delivery
🔥 Highly performant, light ~1kb and configurable lazy loader in pure JS with no dependencies for responsive images, iframes and more
A lightweight graphic library providing 2d draw for Apache ECharts
:angel: The ultimate angle brackets parser library parsing HTML5, MathML, SVG and CSS to construct a DOM based on the official W3C specifications.
Go minifiers for web formats
SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.
The Official Khronos WebGL Repository
Vector graphics in Go