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Tags: Games
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1–24 of 96 · Most stars

A simple and easy-to-use library to enjoy videogames programming

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.

  • game-preservation
  • god-of-war
  • pc-port
  • ps4

Direct port of the Bullet physics engine to JavaScript using Emscripten