A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
a 2D rigid body physics engine for the web ▲● ■
A retro game engine for Python
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
One framework for creating powerful cross-platform games.
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Simple and Fast Multimedia Library
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Box2D is a 2D physics engine for games
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
2D and 3D physics engines focused on performance.
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
2D JavaScript Physics Engine
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
Direct port of the Bullet physics engine to JavaScript using Emscripten
Traditional roguelike game with pixel-art graphics and simple interface
Lightweight 3d physics engine for javascript
Go 3D Game Engine (http://g3n.rocks)
Pure C# 3D real time physics simulation library, now with a higher version number.
JavaScript 2D physics library