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FFmpeg for browser, powered by WebAssembly
A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.
An efficient video loader for deep learning with smart shuffling that's super easy to digest
- video-loader
This library provides common speech features for ASR including MFCCs and filterbank energies.
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
- audio-library
- dotnet
- audio
Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
- playlist
- waveform
- audio
- audio-visualizer
Libav github mirror, clone of git://git.libav.org/libav
Convenient unified display of the most relevant technical and tag data for video and audio files.
scalable audio processing framework and server written in Python
- audio-processing
- python
- web
Package flac provides access to FLAC (Free Lossless Audio Codec) streams.
:musical_score: ts-audio is an agnostic library that makes it easy to work with AudioContext and create audio playlists in the browser
- audio
- typescript
- audiocontext-api
- song
Sound Processing Language for Web Audio
*BeaqleJS* provides a framework to create browser based listening tests and is purely based on open web standards like HTML5 and Javascript.
A chromeless ActionScript 3 Library for video/audio/still image recording from webcams.
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
This Actionscript (AS3) framework was created to facilitate use of the powerful standingwave3 audio framework developed by maxl0rd written with Adobe Alchemy. This codebase was birthed out of the need for an easy audio looping solution. Examples of use are provided. The standingwave3 framework is available here: https://github.com/maxl0rd/standingwave3