A refreshingly simple data-driven game engine built in Rust
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A refreshingly simple data-driven game engine built in Rust
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Real-Time Strategy game 3D engine coded in pure java
A cross-platform 2D game engine
:video_game: Pokemon MMO engine with realtime editor
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
MegaGlest real-time strategy game engine (cross-platform, 3-d)
World building for everyone
INSTEAD - Simple Text Adventure Interpreter
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
voxeliq is an open source block-based game engine implementation developed with C#
A simple game engine built using raylib and mruby
A Pikmin-based game/engine for fan-made content.
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)