A simple and easy-to-use library to enjoy videogames programming
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- c
- programming
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A simple and easy-to-use library to enjoy videogames programming
Simple DirectMedia Layer
A dead simple 2D game engine for Go
Simple and Fast Multimedia Library
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
Nez is a free 2D focused framework that works with MonoGame and FNA
Modern C++ library for the development of real-time graphical applications
A project to create a blazingly fast Swift game engine that is a joy to use 🚀
Ultra-portable, high performance, open source multimedia framework.
(RPG maker) Create RPG-style or similar games more simply with Flame.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A foundational Haxe framework for cross-platform development
graphic library for games and multimedia, for python language on PC-like hardware
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Simple framework for making 2D games
A delightfully simple 2D game engine.
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games