TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
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TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
Infinite Mario in HTML5 JavaScript - using Canvas and Audio elements
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Finite State Machine for GameMaker
RGBDS include file for Game Boy hardware definitions
Infinite grid for the Godot game engine
Definitions for the LÖVE 2D game framework
A simple Finite State Machine for Godot
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
A Lua language server add-on for writing PICO-8 code in an external editor
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
Finite State machine module for Game Maker Studio 2.3+
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games