Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
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Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
A shading language that can be compiled into GLSL ES 3.0
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Include code from external files into your shaders.