A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
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A modular geospatial engine written in JavaScript and TypeScript
Manipulation and analysis of geometric objects
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
2D/3D geometry toolkit for Clojure/Clojurescript
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
JavaScript helper functions for manipulating GeoJSON
Voronoi / Delaunay tessellations on the sphere
D3 plugin which computes a treemap based on a Voronoi tesselation
A general library for geometry operations of union, intersections, difference, and xor
A Geometry library for Elixir that calculates spatial relationships between two geometries
Clipping and geometric operations for spherical polygons.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
A library for placing labels in areas.
An ActionScript 3 Geometry Library
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
DE-9IM spatial predicate library implemented in Javascript.