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An agent skill for creating detailed, interactive isometric illustrations of real-world machines and complex systems. Generates polished SVGs with optional WebGL shaders and 3D effects.

GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

An agent skill that makes videos in pure code — narrated explainers and product promos in 32 visual styles (whiteboard, ink-wash, shadow puppets, pixel art, isometric worlds, movie trailers, manga, animated maps, Swiss kinetic type, blueprints, paper collage, Bayeux tapestry, stick-figure parables, pencil tests, pen-drawn worlds…), 16:9 and 9:16.

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license