Desktop/Android/HTML5/iOS Java game development framework
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Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
libGDX UI toolkit
A simple way to pack and manage texture atlases for libGDX game framework.
Create skins for LibGDX scene2d.ui with a graphical interface.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
A libGDX cross-platform API for InApp purchasing.
libGDX post-processing visual effects
A library for libGDX that draws simple shapes using a batch.
A 3D world/level editor built with Java, Kotlin & libGDX.
A libGDX Label that appears as if it was being typed in real time.
Augmented text display system for libGDX, based on typing-label
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
A screen manager for libgdx with support for transitions.
A libGDX mechanism to manipulate colors in powerful ways
A library for easy integration of a flexible circular WidgetGroup within libGDX
A libGDX cross platform game controllers extension
A LibGDX particles showcase.
libGDX Firebase API
Controller Utilities for libGDX
An alternative to libGDX's 9patch implementation.