High performance self-hosted photo and video management solution.
- backup-tool
- mobile-app
- photo-gallery
- photos
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High performance self-hosted photo and video management solution.
JavaScript 3D Library.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🇨🇭 A React renderer for Three.js
High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
SVG Optimizer for Node.js and CLI. ⚙️
A terminal for the web
:a: Web framework for building virtual reality experiences.
Optimizing compiler for React
Efficient Augmented Reality for the Web - 60fps on mobile!
GPU Accelerated JavaScript
The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
Konva.js is an HTML5 Canvas JavaScript framework for interactive graphics, design editors, whiteboards, and diagrams. Scene graph with events, drag and drop, transforms, animations, and export.
Enlightened library to convert HTML and CSS to SVG
JavaScript image cropper.
Content aware image cropping
The lightweight library for manipulating and animating SVG
Node canvas is a Cairo backed Canvas implementation for NodeJS.
A renderer agnostic two-dimensional drawing api for the web
The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.