The public CGAL repository, see the README below
- cgal
- c-plus-plus
- geometry
- algorithms
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The public CGAL repository, see the README below
Manipulation and analysis of geometric objects
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
A python module for scientific analysis of 3D data based on VTK and Numpy
A .NET GIS solution that is fast and reliable for the .NET platform.
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
Robust Tetrahedral Meshing in the Wild.
open source software for bidimensional and tridimensional remeshing
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
JavaScript helper functions for manipulating GeoJSON
Voronoi / Delaunay tessellations on the sphere
TriWild: Robust Triangulation with Curve Constraints
D3 plugin which computes a treemap based on a Voronoi tesselation
A Geometry library for Elixir that calculates spatial relationships between two geometries
Delaunay triangulation for convex polygon
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
2D triangulation library. Allows translating lines and polygons (both based on points) to the language of GPUs.
Segment-segment intersection classifier and calculator for Elixir