Stable Diffusion web UI
- deep-learning
- diffusion
- image-generation
- image2image
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Stable Diffusion web UI
AI-Powered Photos App 🌈💎✨
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Translated⚡️HivisionIDPhotos: a lightweight and efficient AI ID photos tools. A lightweight AI algorithm for making ID photos.
Image augmentation for machine learning experiments.
Open3D: A Modern Library for 3D Data Processing
🐍 Geometric Computer Vision Library for Spatial AI
Content aware image resize library
CUDA Templates and Python DSLs for High-Performance Linear Algebra
A self-hosted open source photo management service.
Optimized primitives for collective multi-GPU communication
A PyTorch Library for Accelerating 3D Deep Learning Research
Image augmentation library in Python for machine learning.
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON, SVE for ARM, HVX for Hexagon
Magenta.js: Music and Art Generation with Machine Learning in the browser
:small_red_triangle::sunglasses: A curated list of awesome stuff to learn computer graphics
Tiny YOLO for iOS implemented using CoreML but also using the new MPS graph API.
3D Bounding Box Annotation Tool (3D-BAT) Point cloud and Image Labeling
:speaker: Deep Learning & 3D Convolutional Neural Networks for Speaker Verification
DNABERT: pre-trained Bidirectional Encoder Representations from Transformers model for DNA-language in genome
ThunderGBM: Fast GBDTs and Random Forests on GPUs
DiffSharp: Differentiable Functional Programming
WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.