Generate any location from the real world in Minecraft with a high level of detail.
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Flexible level editor
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
The first level of Super Mario Bros made with Python and Pygame.
A Godot plugin to let you block in levels inside the Godot editor.
A repository of gate-level simulators and tools for the original Game Boy.
Turn your screen into a playable level of Mario
Overlap2D Game development toolkit for UI and Level design
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
- game-mod
- mod
- oblivion-remastered
- performance
A high-level assembly language for writing homebrew software and games on retro console platforms.
Run Valve Hammer (VMF) maps in Godot Engine
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
- compatibility-layer
- macos
- macos-compatibility
- high-level-emulation
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
A 3D world/level editor built with Java, Kotlin & libGDX.
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
- gamedev
- generative-ai
- procedural
- texturing
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
Procedural 3D level builder plugin for Godot 4
A parser for .ldtk levels for GameMaker
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
- tombraider
- typescript
- javascript
- threejs