Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.
- indie-game
- indiegame
- israel
- israeli
Fast, lightweight and easy-to-use pathfinding library for grid-based games
- pathfinding
- pathfinding-algorithms
- lua
- pathfinding-library
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
- libgdx
- gpgs
- gamejolt
- baas
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game-port
- killzone
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
- computational-geometry
- algorithm
- gdscript
- delaunay
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
- game-development
- game-engine
- pixel-perfect
- game-library
Controller Utilities for libGDX
- libgdx
- gamepad
- game-controllers
- scene2d
oaml module for godot engine
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
- tombraider
- typescript
- javascript
- threejs
MML to Game Boy parser and driver
- gameboy
- mml
- homebrew
An Algorand SDK for Unity. Use the Algorand blockchain in your video game.
AlgoNim, the first Algorand game
OldSkoolGravityGame
A library for A* pathfinding. Written for easy integration and plug-and-play
- pathfinding
- pathfinding-algorithm
- algorithms
- artificial-intelligence
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
- game-development
- maze
- maze-generator
- pascal
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
MicroRTS - Version with Published Algorithms and Tutorials
Algorand Unity SDK
- sdk
- unity