Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
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Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
- game-server
- golang-application
- game-framework
- game
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
- gameboy
- sdcc
- gbdk
Godot Node Extensions - Basic Node Extensions for Godot Engine
- plugins
- godot
- godot-engine
- gdscript
Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
- lua
- pico-8
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Fast antialiased Line2D and Polygon2D drawing add-on for Godot 4 (all renderers)
- godotengine
- godot-engine
- godot
- line-drawing
A template for libraries that work with libGDX and Gradle 9.x (or 8.x/7.x)