Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
MIT Licensed Open Source version of Torque 3D from GarageGames
A-RPG demo made with Godot, MIT-licensed, from our Godot course
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
A modular roguelike engine for LÖVE, licensed under the MIT license.
A device for reading game ROMs, backing up & restoring saves and flashing re-writable flash carts for GB, GBC and GBA carts from your PC via USB. Jump on our Discord server (http://discord.gg/X2wS8eh). License CC-BY-NC-SA
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
:memo: Godot template with code formatting, license tracking & CI/CD