USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
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The Polygon Mesh Processing Library
- mesh-processing
- geometry-processing
- polygon-mesh
- triangle-mesh
ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
- nurbs
- b-splines
- bezier-curves
- splines
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
- surface-reconstruction
- urban-modeling
- urban-reconstruction
- primitive-extraction
open source software for bidimensional and tridimensional remeshing
- mesh
- mesh-adaptation
- anisotropic-mesh-adaptation
- isotropic-mesh-adaptation
The TiGL Geometry Library to process aircraft geometries in pre-design.
- opencascade
- aircraft
- c-plus-plus
- geometry
Allocators, I/O streams, math, geometry, image and audio processing for D
- utility-library
- dlang
- linear-algebra
- computational-geometry
Practical volume computation and sampling in high dimensions
- geometry
- statistics
- polyhedral-computations
- random-walk
2D triangulation library. Allows translating lines and polygons (both based on points) to the language of GPUs.
- triangulation
- computational-geometry
- golang
Bresenham's line algorithm written in Lua.
- bresenham
- lua