Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
- simulation
- game
- powder
- powder-toy
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Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
The Cross Platform Game Engine
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Game Narrative Design Tool
Gestures and input handling made sane for Unity
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
Godot plugin for in-editor box modeling
The Elevation of Privilege Threat Modeling Game
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Ark -- Archetype-based Entity Component System (ECS) for Go.
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
Is my mod on Horizon? Type a name or drop your whole pack and every mod gets one plain answer: built in, ported, works or not yet. What works installs in one click.
A haxe programming library for beginners. Powered by OpenFL and Starling.
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
Godot 2D and 3D Components to manage health, damage, and healing
Swap is a new (award winning) take on the classic tile-based puzzle game, where you change which character you're controlling to reach your goal.
lua code export save to be run on seedsow switch demo exploit
An interactive physics engine & library.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Egoboo is a working cool 3D dungeon crawling game in the spirit of NetHack for Windows, Linux and Mac.
IOC Framework for Starling based games
A powerful resolution-handler and rendering library for LÖVE 📐