⚓ A collection of high-performance JavaScript tools.
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GPU Accelerated JavaScript
Zephir is a compiled high-level language aimed to ease the creation of C-extensions for PHP
- zephir
- phalcon
- php-internals
- php-extension
Statically typechecks a common SQL dialect and translates it to various RDBMS backends
Open-source transpiled programming language that helps you write clean code, well-designed systems, and build high-quality software that is testable, auditable and maintainable. Like what you see? Don't forget to star! :star: ^^^
- ddd
- ddd-architecture
- ddd-example
- transpiler
Lisp to GLSL Language Translator
transpiler written in bash: painless shellscript, indentbased, coffee for the shell with hipster-sparkles v1 BETA LANDED 🎉🎉🎉🎉 thanks fcard!
- coffeescript
- bash
- transpiler
A shading language that can be compiled into GLSL ES 3.0
SIMT Abstractions for Runtime Extensible Kernels (GPGPU programing with OCaml)
- spoc
- ocaml
- opencl
- cuda
Less language is an extension of css and less4j compiles it into regular css. Less adds several dynamic features into css: variables, expressions, nested rules, and so on. Less was designed to be compatible with css and any correct css file is also correct less file.
Shadertoy :arrow_right: LÖVE GLSL || Converter
AADL model processor: mappings to code (C, Ada); Petri Nets; scheduling tools (MAST, Cheddar); WCET; REAL
- aadl
- ada
Go language extension that turns HTML templates into typed Go expressions with seamless editor support and an extensible rendering pipeline.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Hundreds of graphical effects, and a library that provides GLSL functionality in pure Delphi code
A subset of TypeScript for developing Algorand Smart Contracts. Enables AVM development with native TypeScript syntax, tooling, and IDE support
Transpiles from everything to everything else
This javascript webapp converts GLSL code from shadertoy.com to Gamemaker GLSL ES as well as output other necessary code to run.
- shadertoy
- gamemaker
- text-processing