Godot Engine – Multi-platform 2D and 3D game engine
- game-engine
- godot
- godotengine
- open-source
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Godot Engine – Multi-platform 2D and 3D game engine
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
:video_game: Pokemon MMO engine with realtime editor
World building for everyone
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
A game engine with multiple backends, written in V
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.