a 2D rigid body physics engine for the web ▲● ■
- physics
- javascript
- rigid-bodies
- web
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a 2D rigid body physics engine for the web ▲● ■
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
2D and 3D physics engines focused on performance.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Newton Dynamics is an integrated solution for real time simulation of physics environments.
High performance 2D collision detection system with realistic physics responses.
slick is a simple to use polygon collision library inspired by bump.lua
A cross-platform, realtime physics engine for all .NET apps.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
3D collisions for GameMaker
Very experimental. Made mostly for a game project for visuals, never ended up using it.