A Python framework for GPU-accelerated simulation, robotics, and machine learning.
- differentiable-programming
- python
- gpu-acceleration
- nvidia
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A Python framework for GPU-accelerated simulation, robotics, and machine learning.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Massively parallel rigidbody physics simulation on accelerator hardware.
High-performance C++ library for multiphysics and multibody dynamics simulations
Repository for the main Dockerfile with the OpenWorm software stack and project-wide issues
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
An open source flight dynamics & control software library
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
PyPSA: Python for Power System Analysis
UnrealCV: Connecting Computer Vision to Unreal Engine
QuTiP: Quantum Toolbox in Python
An experimentation and research platform to investigate the interaction of automated agents in an abstract simulated network environments.
A set of documented functions for simulating the performance of photovoltaic energy systems.
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
A coupling library and ecosystem for partitioned multi-physics and multi-scale simulations, including surface and volume coupling.
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD — every result checked against theory. For engineers and AI agents alike. Free, forever.
An extension for Inkscape that makes it easier to draw optical diagrams.
Interactive 2D wave optics simulator. Turn any image into a refractive scene, add sources, watch waves refract, diffract and interfere. Probes, intensity maps, video export.
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
A python Two Source Energy Balance model for estimation of evapotranspiration with remote sensing data