A game theoretic approach to explain the output of any machine learning model.
- interpretability
- machine-learning
- deep-learning
- gradient-boosting
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A game theoretic approach to explain the output of any machine learning model.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.